Bulkhead Studios admits that before entering early access, they did not expect such a rapid result. At the same time, the studio notes:
The hype won't last forever, but that doesn't make the success any less enjoyable.
In WARDOGS, 100 players, divided into three PMCs, fight for territories. In terms of realism, the game is oriented towards ARMA, and in terms of dynamics, towards Battlefield. There are no classes here: access to more powerful weapons and equipment is unlocked by performing actions in specific roles.
For example, detecting and destroying enemies increases the Scout's level, controlling an attack helicopter or delivering soldiers to the battlefield develops the Pilot's role. For actions, players also receive money, which is saved between matches and allows them to purchase higher-level equipment.
The game also features base building. The situation may change on October 15, 2026, with the release of the second season. Details are scarce, and the teaser hints at an important role for rainy weather.