The multiplayer shooter WARDOGS from Bulkhead studio was released in early access in September and immediately attracted hundreds of thousands of players. According to analytical company Alinea Analytics, from its release on September 10 until the end of the month, WARDOGS brought in $86.9 million, with the remaining amount coming from pre-orders, among other things.
Currently, the game attracts about 250 thousand concurrent players daily and accounted for a third of the September revenue of new gaming brands released in 2026.
However, WARDOGS is still behind its two main competitors for a comparable period: ARC Raiders earned about $125 million, and Helldivers 2 – $130 million. For Bulkhead, this is no reason for disappointment: the game is still in early access, and further development can keep the audience interested for a long time.