Translated with AI from the Russian original.

Particularly observant users noticed that a page for the tabletop adaptation of the action RPG Assassin's Creed Shadows appeared on the crowdfunding platform Gamefound.

While a full announcement of this project from publisher Maestro Media has not yet been made, gamers were still able to uncover some information.

This is a cooperative tactical game for 1–4 players, set in feudal Japan in 1579. Together with Fujibayashi Naoe — a shinobi from Iga Province — and Yasuke, a samurai of African origin, players will undertake missions where they will face the same question: “slip unnoticed or cut your way through?”.

Each hero has their own deck of cards that controls both movement and combat. You can play as many cards as you want on your turn, enhance actions by discarding more cards, and accumulate adrenaline for the most deadly techniques. However, you can only draw two cards per round, so every choice matters.

Guards in this board game look in the direction they are facing, walls block their line of sight, and alarm spreads from one enemy to another as soon as someone spots a player. Each discovered body raises the alarm level higher, and alarmed enemies hunt down players, while those unaware of their presence cannot even defend themselves.

A fully automated enemy deck controls enemy forces and serves as a kind of clock, so no game master is required. Users can expect about 20 scenarios, each with its own map, enemy forces, and objectives — no two missions are alike. Each scenario plays in 20–30 minutes.

More detailed information regarding the tabletop version of Assassin's Creed Shadows will be revealed in the near future.

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