
GameMaker Engine to Become Free for Everyone - Unity and Godot Get a New Competitor
Translated with AI from the Russian original.
GameMaker will drop its paid license for commercial releases on PC, mobile, and web starting next year.
GameMaker will become free for commercial use starting January 1, 2027: developers will be able to create and sell games without purchasing a Professional license.
GameMaker is one of the popular engines for 2D games, used, among others, by Toby Fox, the author of Deltarune, as well as the creators of Shelldivers and UFO 50. Previously, commercial use of the technology required payment.
The engine developers announced that the new generation of the GMRT runtime environment will allow free release of games on PC, mobile devices, in browsers, and on the GX Games platform.
These changes build upon the GMRT source code access announced earlier this year and are designed to make GameMaker tools more accessible to independent developers.
The source code will be available at all license levels. Professional owners will retain the ability to sell games created on the previous version of GMS2 and will also gain access to its source code.
However, releasing games on consoles will still require an Enterprise license and approved developer status. The cost of other licenses will not change.
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