
This is how GTA III The Definitive Edition should have looked — players impressed by DirectX 11 mod
Translated with AI from the Russian original.
Many were dissatisfied with the official “enhanced” version, but a fan-made alternative is on the way.
The Grand Theft Auto: The Trilogy – The Definitive Edition compilation brought back the classic 3D trilogy of the franchise's games in an updated format. However, players had a great deal of questions regarding the quality of the “remasters”. Complaints touched upon both the technical side and the visual style.
However, PC gamers might soon have an alternative. Modder ReeveMods recently published a gameplay trailer for the “GTA 3 DX11 Graphics Mod” modification. The developer is porting the Grand Theft Auto III renderer to DirectX 11, which allows for adding new graphical effects to the game.
His project is based on the “ImmersiveVC” modification for Grand Theft Auto: Vice City. He has not published a list of improvements for GTA III, but if they turn out to be similar, one can expect improved lighting (the Sun, the Moon, streetlights, etc. will become full-fledged light sources). In addition, improved shadows, a reworked sky, and new versions of weather effects and clouds may appear.


ReeveMods has not yet specified a concrete release date for the “GTA 3 DX11 Graphics Mod” project. The release, according to the developer, will take place “soon”. Many commenters expressed the opinion that this is what the real “The Definitive Edition” should have looked like.
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