
“Like building a pyramid on Mount Everest”: GTA VI will be an uncompromising game
Translated with AI from the Russian original.
Players can expect a massive amount of content.
The development of Grand Theft Auto VI has been underway for many years, and during this time, much in the world has changed. Some players feared that Rockstar Games would look to modern trends and potentially “soften” certain elements or abandon ideas that might now be considered “inappropriate”.
A major feature on Grand Theft Auto VI was prepared for EDGE magazine. Journalists spoke with the developers, and during the interview, one of the development heads, Rob Nelson, shared his feelings about the work accomplished.
After GTA V and RDR 2, the developer explains, Rockstar “couldn’t just deliver what players might expect from the studio or take the easiest path”.
We didn’t compromise on scale, detail, interactivity, narrative, or open world. It feels to me like building a pyramid on Mount Everest.
When crafting the game world, the developers devoted a lot of time to populating it — players can expect an immense amount of content. The world is so vast that even the developers who have been involved in the project for a long time are discovering something new.
Grand Theft Auto VI is scheduled for release on November 19, 2026, on PlayStation 5 and Xbox Series X|S consoles.
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