Fans didn’t show up: Crimson Desert expansion fails to generate hype

Translated with AI from the Russian original.

The first Crimson Desert expansion failed to draw a large audience: Charting the Unknown reached 26,000 concurrent players on Steam, despite the base game’s commercial success.

After the resounding success of Crimson Desert, one might have expected the release of the first DLC to attract plenty of players. However, that did not happen.

Crimson Desert: Charting the Unknown cannot be called a failure: the expansion made it into the Steam top 20 by revenue. Nevertheless, enthusiasm around the game has noticeably faded. In its first 24 hours, the DLC garnered only 490 user reviews, 71% of which were positive.

Since running the expansion requires the base game, concurrent player counts can be estimated from SteamDB statistics. On the day of the DLC’s release, only 26,057 people were playing Crimson Desert simultaneously. A day earlier, the peak was 14 861 players.

Charting the Unknown | Crimson Desert DLC Official Launch Trailer

One of the reasons for the weak start could be the expansion’s steep price—1,537 rubles in Russia and $25 in the US. Pearl Abyss will likely have to reconsider the pricing to attract more players.

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