
Age of Empires IV received an expansion featuring Vikings and Scots with new missions
Translated with AI from the Russian original.
Some players are unhappy with the developers' pricing policy.
Recently, the developers of the real-time strategy game Age of Empires IV returned to introduce the Raiders of the North expansion. It includes two new civilizations and also offers players an expanded “Crucible” mode.
Vikings and Scots are now available in Age of Empires IV: each civilization possesses its own unique systems and diverse playstyles, as well as new architecture, music, voice acting, and mastery challenges. The developers revealed that the Vikings feature “raiding” mechanics and heroic sagas, while the Scots feature tower houses and an economy built around highland cattle farming.
In the expanded “Crucible” mode, players can look forward to four new missions and “a deeper progression system with new boons, upgrades, mutators, and talent trees” specific to each civilization. The Crucible challenges can be tackled solo or with a friend.
In addition, there are a couple of new biomes: Scottish heather moorland and summer tundra.
The Age of Empires IV: Raiders of the North expansion page on Steam is available at the following link. The initial reviews for the DLC are “Mixed”—some players believe the civilizations are poorly balanced and consider the price of the expansion too high (the developers priced it at 20 dollars).
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