Konami is pleased with the reaction to the new Silent Hill: players accepted moving away from the iconic town

Translated with AI from the Russian original.

Townfall, with its near-constant tension, taught it a lesson about how important it is to give the player a breather between scary moments.

Silent Hill producer Motoi Okamoto stated that players generally welcomed moving the series' setting beyond the eponymous town. The Townfall experience helped Konami better understand how to balance intense moments and breathers.

According to Okamoto, the reaction to the change of setting was mixed, but there were more positive reviews. Moving forward, he encourages fans to watch which corners of the world the series will travel to and which studios Konami will collaborate with.

Silent Hill Townfall - Official Launch Trailer

Speaking of gameplay, the producer noted the importance of alternating between tension and calm episodes. Silent Hill 2 offers a successful balance, while Silent Hill f provides players with more opportunities to catch their breath. Townfall focused on constant tension, which drew a more divisive reaction.

It was a valuable lesson showing how important it is to carefully balance intense moments with opportunities for the player to take a breather.

Never miss our newsAdd this site to your preferred sources to see us more oftenAdd on Google

Now on the front page