
Modder turns Phantom Blade Zero into a soulslike with enemy respawns and other hardcore mechanics
Translated with AI from the Russian original.
Phantom Blade Zero was released in late October. The developers intentionally chose not to make a typical soulslike, abandoning the enemy respawn mechanic and other elements characteristic of FromSoftware titles. However, some players were dissatisfied with this, deeming the novelty too “casual” (even though the creators were not aiming for hardcore gameplay to begin with).
A modder known as PVLW proposed a solution by adding various soulslike mechanics to Phantom Blade Zero. Thanks to his mod, enemies will respawn after resting or the protagonist’s death. Returning enemies will drop only 25% of the remnant dust resource.

Upon dying, the hero will lose their accumulated dust—you must return to the place of death to retrieve the resource, otherwise it will be lost forever if you die again.
After death, boss fights completely restart, meaning you have to begin again from the first phase. Story enemies related to quests/trials, etc., will not respawn.
The modification, aptly titled “Phantom Souls - Enemy Respawn. Remnant Dust drop on death. Death Counter” for Phantom Blade Zero, is distributed for free via Nexus Mods.
Overall, many liked the original version of Phantom Blade Zero. The game received “Very Positive” reviews on Steam, boasting a 91% rating after 84,000 user reviews.
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