Gamers once again criticize Sony for betting on live-service games instead of new single-player titles

Gamers have once again criticized Sony for abandoning single-player PlayStation exclusives in favor of online live-service games, which is delaying sequels to popular franchises by years.

Gamers around the world are unhappy with the direction Sony has chosen. In recent years, the Japanese company has channeled a significant portion of its resources into creating multiplayer live-service games, neglecting the single-player titles that made PlayStation popular.

On the ResetEra forum, users wonder why the company favored risky online experiments over sequels to successful franchises with an established audience.

Guerrilla Games is cited as one of the main examples. Instead of working on the third Horizon installment following the success of Forbidden West, a significant part of the team was tasked with creating the online spin-off Hunter’s Gathering.

Fans of Aloy’s adventures who loved the series for its story and world exploration consider such a decision a betrayal. Now, they will have to wait years for a sequel, possibly until the next console generation.

Gamers accuse Sony of chasing quick profits and multiplayer trends. In their view, this has disrupted the release schedule throughout the entire PlayStation generation. It is especially frustrating for fans who bought consoles for large-scale single-player adventures: instead of new installments in beloved franchises, they are watching the cancellation of online projects that consumed time and resources.