
Official sales figures for Marvel's Wolverine revealed. Can they be considered a success for PlayStation?
Translated with AI from the Russian original.
Sony has revealed the first official sales data for Marvel’s Wolverine: in less than two months following its September release, the Insomniac Games title has sold 2.4 million copies on PlayStation 5.
The result reflects sales as of November 4, 2026. These are the first official figures that make it possible to gauge audience interest in one of Sony's main exclusives this year. Previously, observers had to rely primarily on analyst estimates.
Marvel's Wolverine had a challenging launch. Expectations were high for a game from the creators of Marvel's Spider-Man, and following its release, the title received quite a few negative reviews. Part of the audience was hoping for a larger-scale adventure, and the review scores turned out to be noticeably more modest than those of the studio's previous superhero projects.

Comparing this result to PlayStation's biggest hits is difficult. Marvel's Spider-Man 2 and other flagship Sony exclusives showed significantly higher figures. Even so, 2.4 million copies for a title available exclusively on PS5 is a decent start, especially given the mixed player reception. The holiday season and upcoming sales lie ahead for the project, which could boost sales further. That said, without data on the development budget, marketing expenses, and Sony's internal projections, it is impossible to say for sure how satisfied the publisher is with the outcome.
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