
Has NVIDIA stripped DLSS 5 of its main advantage? Players prefer unofficial mods
Translated with AI from the Russian original.
DLSS 5 is already available in a third game — Hogwarts Legacy. Now the technology works without installing custom modifications. War Thunder and Where Winds Meet will be next to receive it: the release is scheduled for November 23, 2026.
However, players were dissatisfied with the implementation. NVIDIA has limited the intensity of Neural Rendering so much that the effect of DLSS 5 has become difficult to notice. Only a technology toggle is available in the official settings, while users cannot adjust the image processing strength.
The company fulfilled its promise to respect the artistic vision of game creators by making the effect virtually unnoticeable. After the first demonstration of DLSS 5, NVIDIA faced a wave of criticism, and now, judging by the community's reaction, played it far too safe. Custom modifications allow achieving a much more pronounced result and independently adjusting the processing intensity.
Under NVIDIA’s official YouTube video, players complain about the virtually non-existent difference:
There is almost no difference here. What a disappointment: due to criticism of the technology, we received a practically neutered version just to avoid controversy. I’ll stick with the unofficial build.
The difference is so insignificant that you have to zoom in on the image to see it. It’s not worth the trouble.
What’s the point of this? The effect is almost non-existent. Give us the option to adjust the intensity.
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