
Sega server hack paralyzes Japanese arcades: recovery timeline unknown
Translated with AI from the Russian original.
Four days after the cyberattack, Sega Fave has yet to determine the recovery timeline for ALL.NET and Aime, leading to the cancellation of tournaments and gaming events in Japanese arcades.
A Sega subsidiary responsible for arcade machines and toys reported a breach of its servers on November 1. Following the incident, two major network services—ALL.NET and Aime—had to be suspended. The shutdown affected arcades across Japan.
In an update on November 6, the company admitted that it cannot yet provide a date for the resumption of system operations.
We are working to restore the services, but at this time we have not yet determined the timeline for their resumption. We will continue to provide regular updates on the situation. The next update is scheduled for November 8. We deeply apologize to everyone who has been inconvenienced.

The fallout from the outage has already affected Sega and Bandai Namco games that utilize ALL.NET infrastructure. In particular, Initial D The Arcade canceled the Double Ace CUP tournament and regional competitions in Kyushu and Chugoku-Shikoku. They will be held once services are restored. The developers of CHUNITHM Mate are also considering extending or re-running several in-game events, as well as offering compensation to CHUNITHM-NET standard subscription holders.
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