“Alliance sucks”: World of Warcraft: Forever players complain about Horde dominance — being outnumbered and crushed in PvP

Some fans have questions about the balance.

In early November, Blizzard Entertainment launched World of Warcraft: Forever. This version of the MMORPG is based on classic WoW with various improvements and additional content.

Soon, some users began complaining about an “imbalance” in the World of Warcraft: Forever PvP realms. Frustrated players believe the advantage is currently on the Horde’s side, and “PvP realms are currently unplayable for the Alliance.”

A player named Shad3slayer explained that the developers significantly increased layer capacity, so now “every zone is more crowded than ever before”:

The ratio of Horde to Alliance players seems to be 60:40 at best. How was this even allowed? Weren’t they supposed to enforce a 50:50 balance? This literally means there is 50% more Horde: for every thousand Alliance players, there are fifteen hundred Horde players.

Image source: Blizzard Entertainment

As a result, Shad3slayer explains, all areas in Duskwood and Wetlands have turned into a “virtually unplayable gankfest” — Horde players hunt down and eliminate Alliance members. Shad3slayer was forced to skip some places because “doing quests there is literally impossible, day or night”:

You are literally surrounded around the clock, and at best you get wiped out ‘5 on 1’ every few minutes. And I get it: mobs spawn so poorly that nobody wants extra competition from the opposing faction.

According to Shad3slayer, he has been playing on PvP servers for over 20 years, and “it has never been this bad.” Discontented users believe that if the situation does not change, “we will end up with a PvP server with almost no Alliance players left,” and proper PvP will effectively cease to exist.

World of Warcraft: Forever had a surprisingly smooth launch and attracted a massive number of players — Blizzard Entertainment reported a record.

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