
AI created a full-fledged shooter in 8 hours. You can already play it right in the browser
Translated with AI from the Russian original.
Anthropic demonstrated its new Fable 5.2 model, and users are already testing its capabilities in practice. One of the company’s engineers used the neural network to create a game called Saltline. The entire development process took about eight hours, with the author not writing a single line of code themselves.
The first-person shooter was entirely generated using so-called “vibe coding”—creating software through simple text prompts via the Fable 5.2 interface. The neural network independently generated the textures, audio design, and 3D models for all objects used in the project.
To try out Saltline, there is no need to download an executable EXE file: the game runs in the browser, using code that launches on the webpage.
Artificial intelligence is already noticeably transforming AI. In recent weeks, enthusiasts’ work on emulators and native PC ports of console games has accelerated significantly. New tools have enabled unprecedented progress: some Switch 2 exclusives now run almost flawlessly on PCs just days after release.
This could also influence the market balance of power. It might compel PlayStation to revisit the idea of releasing its games on PC. According to leaks, even GTA 6 could make its way to PC just a few months after its console release. This is attributed to the advancement of AI tools.
Never miss our newsAdd this site to your preferred sources to see us more oftenAdd on Google












