Don’t worry about 30 FPS in GTA VI — Rockstar fans explain why the lack of 60 FPS can be tolerated

For now, the game will only be available at 30 FPS, and some have already come to terms with it.

Rockstar Games recently confirmed the fears of those anticipating Grand Theft Auto VI. The new installment of the franchise will run at only 30 FPS on consoles (at least at release).

Over the past years, many have grown accustomed to having a choice on consoles between 30 FPS and 60 FPS modes, and such an announcement from the developers of such a highly anticipated game caused a certain degree of disappointment. However, defenders of 30 frames have also emerged. A post by blogger GameRoll went viral in the community. In his opinion, shared by some commenters, 30 FPS is more than enough for GTA VI:

GTA VI can run perfectly fine at 30 FPS because it’s Rockstar […] If another studio had the same reputation as Rockstar and showed over 30 minutes of what looks like the most cutting-edge open-world game ever made — then 30 FPS would be justified for them too.
Image source: Rockstar Games

GameRoll explains that “it is simply impossible for everything we have already seen in the GTA VI gameplay showcase to run at 60 FPS.” He added that “if you want the developers to sacrifice their ambition and vision for the sake of a performance mode [60 FPS] — that’s your right, but personally, I think it’s foolish.”

The blogger also pointed out that there are plenty of games on the market that run at a smooth 60 FPS. Meanwhile, he and those who share his view are willing to “endure it for the sake of this one game pushing the industry forward — this is what many have been asking for since the start of this console generation.”

Grand Theft Auto VI is scheduled for release on November 19, 2026, on PlayStation 5 and Xbox Series X|S consoles.