Gamers defend 30 FPS in GTA VI and remind Xbox fans of their reaction to Starfield

Translated with AI from the Russian original.

Gamers are arguing over GTA VI being capped at 30 FPS on all consoles, with some accusing Rockstar fans of hypocrisy by reminding them of how they criticized Starfield.

The current generation of consoles has accustomed many to 60 FPS becoming the usual standard. Therefore, gamers expected to see such performance in Rockstar’s new title as well, including on the PS5 Pro. However, official confirmation that GTA VI will run at 30 FPS at launch even on Sony’s expensive console sparked a stormy reaction.

Social media was flooded with ridicule and complaints. Those who splurged on the PS5 Pro and expensive OLED TVs specifically for the game, expecting high frame rates, were hit the hardest. Some users even announced they were canceling their pre-orders.

However, there were also those who pointed out the gaming community’s double standards. When Bethesda’s Starfield was released, the game was virtually torn apart for its 30 FPS cap. Now gamers are wondering why GTA VI is receiving a much more lenient reaction. Is Rockstar really allowed to get away with what other studios are harshly criticized for?

It is worth noting that even Red Dead Redemption 2, which came out back in 2018, still hasn't been released with 60 FPS support on consoles.

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