More than 32 million people play Roblox daily

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Translated with AI from the Russian original.

Roblox developers have published a report summarizing the financial results for 2020, sharing player numbers and paying user counts.

The company generated $923.9 million in revenue (an 82% increase compared to 2019), but failed to turn a profit, closing the year with a loss of $253.3 million due to increased spending on network infrastructure development, security, marketing, and new technology research. However, the creators are not worried about a lack of funding, as they recently raised $520 million from private investors.

The report states that at the end of 2020, 32.6 million players played Roblox every day. In 2019, that number was 17.6 million. Time spent in the game is steadily growing – from 9.4 billion hours in 2018 to 30.6 billion hours last year.

There are currently more than 20 million player-created projects in the game.

An unusual aspect of Roblox is the ability to monetize fan creations. More than 1.3 million players have earned at least one Robux (a virtual in-game currency that can be converted into real money). 1,250 people earned more than $10,000, and 300 earned more than $100,000.

Every day, 490,000 players spend money in Roblox. Two years ago, that figure was 125,000.

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