Following the unsuccessful experience with Outriders, People Can Fly will develop games with smaller budgets and in other genres

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Translated with AI from the Russian original.

It seems that the unfortunate experience of working with a major publisher and developing a looter shooter has prompted People Can Fly to reconsider its strategy

The Polish studio People Can Fly is known for projects such as Bulletstorm, Painkiller, and the looter shooter Outriders released in April of this year. Outriders was published by Square Enix. In mid-August, the developers from PCF reported that they had not received any money from Square Enix from sales of the game.

Now People Can Fly is adjusting its strategy and will work not only on AAA category projects, but on AA as well. People Can Fly plans to start releasing at least one game per year starting from 2024.

It is noted that AA games will have comparable quality to previous projects, but will “feature shorter development time, smaller budget, and smaller scope.”

They also report an intention to work with other teams, or even acquire new studios, in order to achieve the goal of “releasing one game every year.”

People Can Fly already has seven studios worldwide, including the recently acquired Phosphor Studios in Chicago. People Can Fly also notes that this new strategy will be implemented in addition to the previous one, under which the company is working on several AAA games in parallel.

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