
Babylon's Fall found to have animations and items from FF XIV. Square Enix explained why
Translated with AI from the Russian original.
Babylon's Fall by PlatinumGames was not received well. There are quite a few dislikes under the videos, and players criticize outdated graphics and elements even before the release.
The game's producer Yosuke Saito spoke out following the controversies that arose among players after discovering pieces of gear and emotes almost identical to those present in Final Fantasy XIV. He does not hide that borrowing took place.
“By borrowing data, we were able to implement a much wider variety of gear and emotes than we had originally planned. To be clear, the visual designs of most gear items that players strive to obtain in the game are unique to Babylon's Fall.
The data borrowed from Final Fantasy XIV was used for entry- to mid-level gear, which is why they were so prevalent in the closed beta test.”
Saito explained that Final Fantasy XIV producer and director Naoki Yoshida suggested using the assets.
“Let's also use FF XIV assets. We have so many, so it would be a shame to restrict them solely to FF XIV.”
Square Enix assured that the ported elements will receive slight design modifications and adjustments under the supervision of the FF XIV team to “make sure they fit into their world.”
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