Diablo 4 will receive patch 1.1.3. Blizzard gets rid of ghost horses and prepares for the next season

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Translated with AI from the Russian original.

The first season of Diablo 4 evoked mixed feelings. Blizzard is trying to improve the game and is slowly preparing for future updates

Blizzard has published the preliminary patch notes for update 1.1.3. The community can check them out in advance and share their feedback. Below are some of the changes.

This time, special attention is paid to crowd control effects applied by monsters: Blizzard wants to reduce the time players spend under the effect of crowd control, as well as provide more recovery time after crowd control expires, especially at higher World Tiers.

  • For Elite monsters with the Cold Enchanted affix that perform rapid attacks in quick succession: Cold Enchanted will no longer proc on every hit.
  • It is now easier to avoid the stun effect applied by the Cannibal Gorger.
  • Chilling Wind walls will overlap less frequently.
  • Reduced the stun duration from Nangari Snake Eyes: previously 1.5 seconds, now 1.25 seconds.
  • Other adjustments have been made to reduce how frequently enemies can apply crowd control to the player.
  • The on-death explosion of Fire Enchanted monsters now produces 1 fewer shockwave and deals 20% less damage.
  • The Bloated Corpsefiend deals 14% less damage with its charge attack.

In Diablo 4’s next season, the Season of Blood, there are plans to change how item affixes are displayed in tooltips (the ultimate goal is to make comparing random affixes easier).

Preparations are starting now, with several changes introduced:

  • Item affix sorting is now more consistent.
  • The Codex of Power menu now remembers the player’s previous settings when using the “Seasonal Only” and “My Class Only” filters.
  • Navigating the Glyph Upgrade menu with a controller is now easier.
  • Cross-progression now retains achievements, trophies, and challenges with shared unlock criteria across different platforms.

The current Season of the Malignant has not been forgotten either:

  • Fixed an issue where the Shadow Decoy summoned by the Trickster Caged Heart could have crowd control effects applied to it, which would then affect the player.
  • Fixed an issue where the quest “Echo of Varshan” could not be completed after defeating Varshan if the player had previously died during the fight.
  • Fixed an issue where completed Season Journey objectives were displayed in the “Recently Completed” section of the Challenges menu.
  • Fixed an issue where rewards for defeating Varshan did not go to the player’s stash if the player missed them.
  • Fixed an issue where defeating the Echo of Varshan did not guarantee a Legendary item drop at level 35 and higher.
  • Fixed an issue where Cormond would not appear after defeating Varshan during the quest “The Cold Hard Truth” if the party leader died in battle.

Gameplay:

  • Fixed an issue where playing as a Druid could cause the player’s inventory to fill up with Spirit Boons, blocking completion of quests requiring inventory items.
  • Fixed an issue where players could lose Aberrant Cinders upon entering a Cellar.
  • Fixed an issue where players were temporarily unable to move when attempting to evade immediately after casting a channeled spell (such as Incinerate or Lightning Storm).
  • Fixed an issue where defeating Treasure Goblins did not guarantee a Legendary item drop at levels 15–40.
  • Fixed an issue where defeating several bosses did not guarantee a Legendary item drop at level 35 and higher.

Miscellaneous changes:

  • Fixed an issue where some mounted NPCs appeared to be riding invisible horses.
  • Fixed an issue where classes unable to equip daggers could equip the Skeleton Key—a dagger rewarded for completing the quest “Dead to Rights”.
  • Fixed an issue where the quest “A Gem of the East” could not be completed in co-op mode.
  • Fixed an issue where the Druid quest “Spirits of the Lost Grove” could not be completed if the player joined a party after activating the final stone.
  • Fixed an issue where Rogues could skip a phase in the Echo of Lilith encounter using the Concealment skill.
  • Various performance and stability improvements across all platforms have been made.

The full list of changes for Diablo 4 patch 1.1.3 can be found at the link, including several UI fixes. The release is expected on August 29.

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