
Starfield received a major day-one patch. Quest bug and crash fixes
Translated with AI from the Russian original.
Starfield is getting closer. The release date was delayed and the game was thoroughly polished, with work at Bethesda in full swing to this day
A day-one patch has been released for Starfield, weighing around 13–15 GB. Some players have already preloaded the game, so they will need to download the update.
Bethesda itself did not provide patch notes for Starfield’s day-one update, but various insiders came to the rescue; here are some of the changes:
- Fixed an issue where hair would sometimes not appear on characters.
- Fixed an issue leading to degraded texture quality. (Xbox Series S)
- Fixed an issue where the player character could display incorrectly when equipping items.
- Fixed a rare issue where companions could float in mid-air.
- Facial animations should now transition smoothly, and frequent save loading inside ships should no longer cause crashes.
- Starfield should no longer crash while viewing the credits.
Bugs in quests that could break playthroughs have also been fixed. For instance, no issues should occur when landing in New Atlantis; NPC ships should spawn correctly. Various performance improvements were also included.
The patch description mentions a certain “shoreline”. It turns out that in the world of Starfield, you can take a walk near a body of water.
Based on available information, Starfield can be launched on Steam Deck and ROG Ally provided the necessary drivers are installed, but performance issues may arise (if the specs fall below the minimum system requirements).
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