
Immortals of Aveum creators: “Spending over $120M to develop a shooter today is an extremely foolish idea” was an extremely foolish idea
Translated with AI from the Russian original.
The magic shooter was released in August 2023 on PC, PS5, and Xbox Series X|S. The game failed to find its audience
Speaking to IGN journalists anonymously, the developers of Immortals of Aveum shared what they believe to be the reason behind the magic shooter’s failure.
“As a debut project for the studio, Immortals was overscoped,” — one of the insiders believes.
“The production budget was around $85 million, and I think EA put $40 million into marketing. Although there was experienced talent on the dev team, trying to make a single-player AAA shooter for today’s market was a truly awful idea,” — he continued.
The developers also believe that many disliked the game due to its repetitive and overly drawn-out campaign.
Following the failure of Immortals of Aveum, nearly half of the Ascendant Studios staff was sent to look for new jobs.
(news cover source: EA)
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