Dragon's Dogma is packed with controversial microtransactions and technical issues. Usually, a next-gen game of this scale places high demands on “hardware”, but Capcom had no need to rush the release and should have spent time on optimization.
According to analysis by Digital Foundry specialists, the game delivered around 30 frames per second on Xbox Series X and PlayStation 5, but drops below 25 fps frequently occur in combat, which is unpleasant for a title with intense battles. Peak 45-50 frames do not improve the situation, as visual issues often arise – blurry textures, unsightly shadows, and plenty of other minor flaws. Xbox Series S may fail to load high-quality textures at all, forcing players to restart the game.
This is bad for Capcom, but Dragon's Dogma II became the first open-world test for the RE Engine.
