
“It's the camera angle.” Developer dispels controversy surrounding Joanna's “square jaw” from Perfect Dark
Translated with AI from the Russian original.
In response to criticism over Joanna's overly “square jaw” in Perfect Dark, one of the developers shared a photo of the model who inspired the character's creation.
Developer Del Walker, who has worked on graphics at Naughty Dog and Respawn Entertainment, responded to player accusations.
In his posts on X, Walker revealed that the model whose appearance inspired the character design of Joanna Dark naturally has a “square jaw.” He stated that no additional elements were added to the facial model.
“Instead of you explaining that you prefer stylized, infantile traits on women, here is the face model for Perfect Dark. Nobody ‘added jaw’ - this is just what real women look like.”
“No point explaining camera angles and FOV. It’s clear they ultimately don’t like the way real adult women look.”
The developer also shared his thoughts on the realistic depiction of characters in games, stating that everyone is entitled to their own opinion. However, he emphasized that criticism directed at Joanna’s jaw has no basis, as it accurately reflects the appearance of the real-life model.
The discussion highlights the ongoing tension between the pursuit of realism in games and players’ aesthetic preferences. In the case of Perfect Dark, the developers seemingly decided to faithfully recreate the model’s look.
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Image source: X
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Cover author: The Initiative. Cover source: YouTube
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