Blizzard accidentally broke World of Warcraft while rebuilding core parts of the game's infrastructure

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Translated with AI from the Russian original.

Video game development is no simple task. Mistakes were made during work on World of Warcraft, creating additional issues.

Recently, the Blizzard Entertainment team rebuilt certain parts of the World of Warcraft infrastructure in update 11.0.5. As a result, players encountered various technical issues.

For example, WoW experienced boss ability desyncs, and gamers could get disconnected from the game in Nerub-ar Palace.

A Blizzard Entertainment representative addressed the community and assured that the WoW developers are working on a resolution:

“In 11.0.5, our engineering teams rebuilt some major pieces of the WoW infrastructure. This work is underway to prepare for the future needs of the game as it grows. Unfortunately, we encountered side effects that manifested in some high-performance parts of the game, such as several encounters in Nerub-ar Palace.

We are actively working on these issues, and today we released hotfixes that we believe will reduce ‘desyncing’ during certain boss abilities and eliminate sudden disconnects during combat.

More fixes are on the way, including improving client responsiveness during raid encounters.

We continue to focus on any game performance issues that remain or arise after today’s fixes. We reiterate — this is our top priority”.

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Cover image credit: Blizzard Entertainment. Image source: YouTube.com

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