Metal Gear Solid producer Noriaki Okamura spoke with representatives of Play magazine. He discussed Konami’s motives that led to the creation of the Metal Gear Solid Delta: Snake Eater remake.
As it turned out, Konami wanted to introduce the younger generation to Metal Gear:
“One of the things that really prompted us to make the remake in general is because we realised that a lot of the newer, younger generation of gamers aren’t familiar with the Metal Gear series anymore.”
For this reason, they abandoned the numeral in the title in favor of the symbol “Delta”. Because the game is first chronologically, it was considered the ideal choice for creating the first remake.
Okamura also sees the Metal Gear Solid 3 remake as an opportunity to preserve the franchise's legacy:
“Essentially, it was kind of our mission, our duty to continue to make sure that the series lives on for future generations. After all, we leave a lot more behind than just DNA, as Solid Snake would say — but again, who is ‘Solid Snake’?”.
The Metal Gear Solid Delta: Snake Eater remake will be released on PC, PS5, and Xbox Series X|S; the developers have not yet specified a release date.
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Cover author: KONAMI. Image source: gematsu.com