
The Witcher 3 turned into Dark Souls by reworking the combat system of CD Projekt RED’s game
Translated with AI from the Russian original.
While waiting for The Witcher 4, players are not getting bored, instead carrying out creative experiments with The Witcher 3 Wild Hunt.
Enthusiasts continue to deliver diverse content for The Witcher 3 Wild Hunt. Recently, CD Projekt RED’s game was transformed into a project reminiscent of Dark Souls.
The modification received a “telling” name: “Sekiro Gervant - Parry-Counter REDUX - NEXT-GEN”, which places emphasis on parrying / counterattacking mechanics and styles them after Souls / Sekiro.
Geralt will be able to deflect arrows without having the corresponding skill and parry heavy attacks from human enemies.
At the same time, counterattacks during dodges are no longer available; mod author Priler is a fan of playing on a gamepad, so he enhanced the feedback for parries and counterattacks on controllers.
The timing window is adjusted to make parrying “a bit harder to perform....[from 0.4 sec.] to 0.3 sec. (18 frames in the context of 60 FPS)”.
Modder Priler commented on this change as follows:
“The goal I am aiming for is a Sekiro/Souls-style parry/counterattack, so that you feel rewarded after pulling off every counterattack! Can’t counter? Skill issue. GG, bro:3 ”
Nevertheless, he is understanding towards those who cannot counterattack properly — to such players, he suggests additionally installing the mod “Easy Counterattack - Next Gen (Legendary Counter Parry Combat Attacks)” or “Increased Counter Window - Next Gen”, which increases the timing window for parrying.
All mods are distributed free of charge via Nexus Mods.
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Cover art author: CD Projekt RED. Image source: steamcommunity.com
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