The developers shared not only the results of their work, but also the difficulties they encountered.
One of the main challenges was finding a balance between realistic movements recorded using motion capture technology and the fantastic elements of the game world. An important aspect was combat with various types of weapons: two-handed swords, axes, and even whips. The developers showed how they achieve realism in character movements so that every battle looks dynamic and believable.
Each animation in The First Berserker: Khazan is created with special attention to detail in order to convey the atmosphere of the fantasy world while maintaining a high degree of realism. In the video, you can see how the characters’ movements are practiced, which became one of the most difficult stages of working on the game.
Video: https://youtu.be/rSjVRyfN4-k
The First Berserker: Khazan will be released on March 27, 2025, on PC, PS5, and XSX 27
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Cover author: Neople. Cover source: Steam
