
PlayStation has created a team to preserve gaming history
Translated with AI from the Russian original.
Sony has officially formed a team to archive games released on PlayStation consoles. At GDC, Sony senior engineer Garrett Fredley shared that he and his colleagues have been working for several years on preserving game versions, design documents, concept art, and other materials.
The team has already archived 650 terabytes of data — that is over 200 million files. The repository includes not only final versions of games, but also prototypes, early builds, and documentation that could be useful to future developers and gaming industry researchers.
An interesting moment occurred during the presentation: a Naughty Dog employee admitted that he was unaware of the project and promised to pass the information along to the studio leadership so that its games could also be added to the archive.
Sony aims to preserve gaming heritage, safeguarding important materials from being lost over time. This move highlights the necessity of long-term preservation for digital games and data.
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Cover author: PlayStation. Cover source: Gamefile
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