Sony explains why it is in no rush to give exclusives to PC gamers

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Translated with AI from the Russian original.

Sony continues to take a cautious approach to bringing its games to PC. Head of PlayStation internal studios Hermen Hulst stated that the company is acting deliberately, striving to preserve the value of the PlayStation 5 while simultaneously expanding audience reach.

Unlike Xbox, where PC releases happen simultaneously with console launches, Sony releases single-player games like God of War: Ragnarok and Spider-Man 2 on PC with a delay of at least a year. Although Sony previously stated a desire to speed up the pace of porting, it is now adhering to a more restrained stance.

During a business presentation, Hulst was asked how Sony would respond to the multiplatform trend while maintaining the value of the console. He replied that Sony is exploring different ways for players to engage with franchises, but approaches ports “thoughtfully and deliberately”. This especially applies to narrative flagships — they must showcase the technical capabilities of the PS5 and provide the best experience on the platform.

Hulst emphasized that Sony carefully selects which projects to bring to other devices and when.

Hideaki Nishino, head of Sony Interactive Entertainment, added that the company observes user behavior to meet expectations. He was also asked about Microsoft’s shift to a multiplatform strategy. Nishino replied that competition is healthy because it drives the development of the entire industry. However, Sony is confident in its current strategy and sees no need to change it right now.

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Cover art author: Sucker Punch. Cover art source: VGC

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