Recently, Idle Pixel Fantasy was released on Steam. It's a free game without the microtransactions typical of the genre.
Max Ritters is recording his first profit after five days: more than 4 thousand dollars. Monetization is done through the sale of small add-ons.
The success came as a surprise to him — before that, he had already released several projects, but they were not very popular:
«Last Monday I released my small f2p game Idle Pixel Fantasy and was overwhelmed by the number of players. As you can see, I don't have that many wishlists, and the Steam page only existed for a month before release.
I checked out a lot of other free games, and most of them have in-game microtransactions, and I don't like them. So for my game, I added separate mini-DLCs that you can view right on the Steam page. I have always made it clear that they are completely optional and unnecessary, but it's a great way to support me as a developer. People seem to like my honesty and lack of hidden fees».
Idle Pixel Fantasy can be completed in about 3-4 hours and the game was a side project of Max Ritters. It took him only a month and a half to create it. Now he plans to continue developing the game, with a major update in the works.