В Sid Meier's Civilization 7 улучшили интерфейс, генерацию карт и добавили города-государства — вышло обновление 1.2.5

В Sid Meier's Civilization 7 улучшили интерфейс, генерацию карт и добавили города-государства — вышло обновление 1.2.5

Новости 0 Источник: Firaxis Games, 2K
01 Oct 19:15

The developers are gradually refining the project and fixing some issues.

The authors of the 4X strategy Sid Meier's Civilization 7 have released update 1.2.5. This time, they focused on improving the game's interface.

The pause menu has been updated — it now displays DLC and mods included in the current game; you can copy the map seed to the clipboard. Changes have also been made to the design of some game interface elements, and the display of data has been changed, for example, in the production menu, the base yield, warehouse improvements, and/or the maximum number of adjacent objects are now displayed by default (the old version can be enabled in the settings).

Example of the new settlement development interface:

The map generation system has been improved and several new map types have been introduced.

Added types of city-states: Diplomatic and Expansionist.

Napoleon has been rebalanced — the "Emperor" and "Revolutionary" versions have been strengthened:

"\"Emperor\" is still focused on sanctioning other leaders and gets more rewards the more leaders he attacks. \"Revolutionary\" retains all his previous military bonuses and gets additional rewards if you provoke another leader to attack you."

The full description of update 1.2.5 for Sid Meier's Civilization 7 is available at the following link.

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