Popular projects decided to move to consoles.
The creators of the truck driver simulators Euro Truck Simulator 2 and American Truck Simulator have presented a new development diary.
This time, SCS Software wanted to talk about the work on the console versions for PlayStation 5 and Xbox Series X|S:
«Although we are already at an advanced stage, we still have a long way to go before delivering this oversized cargo».
It turned out that the project was launched more than five years ago and for SCS Software this is one of the biggest projects they have had to work on. A lot of developers were involved.
Consoles do not work like PCs and developers had to take this into account when working on mechanics and DLC.
Technological changes were required, for example, the engine was not initially ready to run on multiple processors simultaneously, it was necessary to implement multi-core support.
Marketers also need to adapt: they need to understand how to communicate with a new audience.