If retail shipments are taken into account, the total volume reached 2 million copies, which brought in about $100 million in revenue. Despite a strong start, sales were lower than those of Ghost of Tsushima, which sold 2.4 million copies in three days in 2020. Among the reasons, the analyst cited a smaller PS5 owner base and high interest in games during the pandemic, which then supported demand.
According to Elliott, 30% of players spent more than 20 hours in Ghost of Yotei in the first week. At the same time, 93% of the audience had previously played Ghost of Tsushima, 30% in Sekiro: Shadows Die Twice, and 27% in Assassin’s Creed Shadows.
In 2026, the project will receive a free co-op Legends mode with story and survival missions.