Artist Showed Skingrad from TES 4 Oblivion with 16x Detail on Unreal Engine 5

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20 Oct 2025 21:03

Artist L.Torres (Leo Torres) is experimenting not only with Skyrim, but also with The Elder Scrolls 4 Oblivion. He recently prepared another overview trailer of one of the pieces of the Bethesda game world.

This time, the focus was on Skingrad:

Perhaps this is one of the most unique layouts for a city in Cyrodiil, with the main Golden Road running through the central canyon of the city. Skingrad has always had a rather interesting geography and structure - something between French and Mediterranean...

L.Torres noted that he increased the detail by 16 times. Everything runs on Unreal Engine 5.6.1 and a PC with RTX 3090.

Third-party models and custom assets modeled and textured in Blender were used. Nanite technology was used for all models and foliage; Lumen was used for global illumination and reflections. TSR - for anti-aliasing.