The company stated that it only provides financial support, without interfering in the creative processes.
According to a recent Bloomberg report, Tencent's long-term strategy of investments and acquisitions in the gaming industry has brought the company $10 billion in the last year. In an interview, Tencent Games CEO Michelle Liu discussed how the company helps its partners grow without interfering in the creative process.
In terms of revenue from gaming investments, Tencent significantly outperforms other major publishers and platforms, including EA and Take-Two.
Notable examples of successful collaborations include Norwegian Funcom (developer of Dune: Awakening) and Polish Techland (Dying Light: The Beast).
- Dune: Awakening became the most successful launch in Funcom's history, despite subsequent studio layoffs.
- Dying Light: The Beast sold over a million copies on Steam alone in its first week (not counting players who received the game for free as part of the Dying Light 2: Stay Human bundle).