Unusual stability. Analysts named the highest-grossing mobile games of December

Unusual stability. Analysts named the highest-grossing mobile games of December

Новости 0 Источник: FUNFLY PTE. LTD.
10 Jan 15:36

Analysts have calculated the revenues of mobile games for December 2025 and compiled a ranking of the most profitable projects of the month.

Mobilegamer.biz has published a ranking of the highest-grossing mobile games of December, according to the AppMagic analytics platform. The statistics only take into account revenue from in-game purchases and do not include advertising, payments through web stores, Apple and Google commissions, or the Chinese Android market.

December was marked by stability. The main beneficiary of the month was LastWar: Survival from Funfly - the game finished 2025 with a significant lead over its competitors and has already exceeded $140 million in monthly revenue for the fifth time.

Second place was taken by Roblox. The project has maintained a stable audience but has not been able to repeat its summer performance. December revenue was about $118.5 million - $8 million more than a year ago, but without the traditional surge that usually accompanies school holidays.

The top three is rounded out by Monopoly Go from Scopely. In December, the game earned $108 million - about the same as last year. Analysts note that a significant portion of the project's revenue comes through web stores, so the real numbers may be higher.

Fourth place was taken by Whiteout Survival with revenue of $106 million - almost unchanged compared to November. It is followed by Royal Match from Dream Games, which earned exactly $100 million. Both projects show a year-on-year decline: in December 2024, Whiteout Survival brought in $118 million, and Royal Match - $125 million.

Candy Crush Saga from King also maintains relative stability - about $83 million, which is slightly lower than last year's result of $87 million.

Honor of Kings is experiencing a seasonal decline. Tencent's MOBA earned less than $79 million, which is typical for the project: the main audience is concentrated in China, and revenue growth traditionally occurs closer to the Chinese New Year.

PUBG Mobile is also going through not the best of months. After $130 million in August, the game has been showing results below its usual level for the third month in a row, but in December it still managed to return to the top 10 and close the top ten with revenue of just over $53 million.

Viktor Zaycev
10 Jan 15:36
Источники: Издание Mobilegamer.biz