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About My Reincarnation as the Main Character of Resident Evil - A Review of Zach Cregger's "Resident Evil"

About My Reincarnation as the Main Character of Resident Evil - A Review of Zach Cregger's "Resident Evil"

Zach Cregger's new "Resident Evil" operates on the principle of a slippery slide: the director gives the viewer exactly six minutes to get comfortable in their seat, and then sends them on a frantic descent through Raccoon City's most disgusting corners. The program includes repulsive mutants, a constant shortage of ammunition, choice profanity, and the protagonist's desperate attempts not to die on the job. For double pay, by the way.

Onimusha: Way of the Sword Review: Five Hours Short of a Masterpiece

Onimusha: Way of the Sword Review: Five Hours Short of a Masterpiece

Onimusha returns after 20 years with one of the best combat systems among modern action games. Capcom combined the drive of a classic slasher with technical sword fighting, making battles with demons so engaging that you want to applaud the developers after finishing the game. And at the same time, ask some extremely uncomfortable questions. We tell you what makes the new game delightful and what is frankly annoying.

We've Waited! First Detailed Look at GTA VI: Analyzing Mechanics, Breakthrough Technologies, and Details from the Extended Showcase

We've Waited! First Detailed Look at GTA VI: Analyzing Mechanics, Breakthrough Technologies, and Details from the Extended Showcase

After thirteen years of waiting, Rockstar has finally fully showcased Grand Theft Auto VI gameplay, and Western journalists visited the company's offices to share additional details. We break down the open world, the relationship between Jason and Lucia, the new wanted system, and other mechanics of the decade's main game.

Valve turns 30. We've collected 30 unbelievable stories - but they're all true

Valve turns 30. We've collected 30 unbelievable stories - but they're all true

How a woman saved Valve, what Ivan the Space Biker has to do with it, and how hats from Team Fortress 2 connected the company with Greece's future Minister of Finance? For Valve's anniversary, we've gathered 30 pivotal, little-known, and sometimes insane stories about how two Microsoft ex-pats built the leading PC gaming platform.

(18+) Disgusting - Can't Look Away: How "Tabakoshka" Turned Kawaii into Trash and Divided Audiences

(18+) Disgusting - Can't Look Away: How "Tabakoshka" Turned Kawaii into Trash and Divided Audiences

The protagonist of "Tabakoshka" smokes, drinks, lives amidst garbage, and is willing to rummage through dirt for another puff. Some viewers turn off the series out of disgust, while others recognize a frighteningly accurate portrayal of addiction. We delve into how "Tabakoshka" blends kawaii, crude humor, and marginal tragedy - and if there's any meaning to it all.

Ten Years in a "Sky Without Men": The Amazing Redemption Story of No Man's Sky

Ten Years in a "Sky Without Men": The Amazing Redemption Story of No Man's Sky

In August 2016, the gaming industry experienced one of its loudest scandals: instead of the promised infinite universe, players received 18 quintillion bowls of bland oatmeal. For No Man's Sky's tenth anniversary, we recall the game's incredible journey - from death threats and the label of "biggest scam of the year" to dozens of free updates and a billboard from grateful fans.

Stop stealing games from yourself! How the desire to play "correctly" turns leisure into work

Stop stealing games from yourself! How the desire to play "correctly" turns leisure into work

Have games stopped bringing the same pleasure? There can be many reasons for "gaming impotence," but usually this phenomenon is explained by age, oversaturation, and the idea that "games are not what they used to be." Much less often do players think about their own approach to playthroughs. In this article, we analyze how guides change our gaming experience and why trying to insure against mistakes is sometimes the biggest mistake.

How to save an empire and not go insane: The Life and Suffering of Prince Jerian review

How to save an empire and not go insane: The Life and Suffering of Prince Jerian review

Are you sure you would govern a country better than politicians? The Life and Suffering of Prince Jerian offers you the chance to test that certainty in practice: take control of an empire's heir and guide him through a struggle for power, family conflicts, and reforms to save the country and not go insane in the process.

Spaniards took another trophy: why Denshattack! is the main surprise of the year

Spaniards took another trophy: why Denshattack! is the main surprise of the year

After watching a couple of minutes of the Denshattack! gameplay trailer, many risk shrugging their shoulders and delivering a verdict: "It's just an endless runner with bright graphics and monotonous gameplay." If you thought that way, you've never been so wrong in your life. In this review, we'll explore how a modest Spanish studio managed to combine the drive of Tony Hawk, the rebellious spirit of Jet Set Radio, and the aesthetics of Hi-Fi Rush into the best arcade action game of the year.

Assassin's Creed Black Flag Resynced Review: There's no other game like it - even after 13 years

Assassin's Creed Black Flag Resynced Review: There's no other game like it - even after 13 years

After a series of disappointments, Ubisoft returned to its "black pearl" - Assassin's Creed IV: Black Flag. The remake was supposed to modernize one of the best games in the series, preserve the spirit of pirate adventure, and help the company emerge from a prolonged crisis. We're figuring out if Resynced managed to meet players' expectations and restore faith in Ubisoft itself.

PlayStation's Disk Abandonment: Cynical Calculation or a Step Towards a Brighter Future? Unpacking This Summer's Biggest Scandal

PlayStation's Disk Abandonment: Cynical Calculation or a Step Towards a Brighter Future? Unpacking This Summer's Biggest Scandal

Starting in 2028, PlayStation is officially ditching physical disks, depriving players of the secondary market and some control over their own purchases. However, this decision seems inevitable, and it has some non-obvious advantages. In this article, we delve into the anatomy of the digital reform: what Sony's main mistake is, how much corporations earn from it, what Microsoft's response might be, and why console "digital" is not the same as PC gaming.

A Guide to "Ghost in the Shell": From Mamoru Oshii's Cult Classic to Science SARU's New Release

A Guide to "Ghost in the Shell": From Mamoru Oshii's Cult Classic to Science SARU's New Release

Science SARU's new "Ghost in the Shell" - the first direct adaptation of Masamune Shirow's manga - has premiered on streaming services. The release stirred up the internet and served as a reminder: over three decades, the community has yet to reach a consensus on which version of Motoko Kusanagi is "the one." So, while the internet is ablaze with debate, we decided to clarify things and compiled a comprehensive guide to all key adaptations of the franchise. We'll explore how the iconic cyberpunk evolved, what's essential viewing, and what should be approached with caution.

Why the new "Ghost in the Shell" is the best thing to happen to the franchise in 30 years

Why the new "Ghost in the Shell" is the best thing to happen to the franchise in 30 years

After thirty years under the shadow of Mamoru Oshii's grim film, the iconic "Ghost in the Shell" has finally received an accurate adaptation of the original manga. Studio Science SARU has restored the franchise's true essence: insane drive, vibrant colors, sharp humor, and Motoko Kusanagi, who not only ponders the eternal but also takes colleagues to a strip club, makes sarcastic remarks, and punches officials in the face. Read our review of the first episodes of the new anime, which premieres on July 7.

How GTA VI's $80 Price Tag Will Affect Players and the Industry: Optimistic and Pessimistic Scenarios

How GTA VI's $80 Price Tag Will Affect Players and the Industry: Optimistic and Pessimistic Scenarios

There has been so much talk about the price of GTA VI that the figure itself has become a separate industry event. Players feared a new standard for AAA releases, while publishers, on the contrary, hoped to finally break through the price ceiling. But is everything so clear-cut? What does the $80 price tag mean for gamers' wallets, and should the "suits" in executive chairs be happy? We explore this in our article.

Fatekeeper Review: The "Eurojank" That Could Be the Next Dark Messiah

Fatekeeper Review: The "Eurojank" That Could Be the Next Dark Messiah

The new action RPG from German studio Paraglacial looks like a living Unreal Engine 5 advertisement. Just thirteen people managed to create a thoroughbred "next-gen" game with visuals "worth hundreds of millions of dollars" and physics in the spirit of Dark Messiah of Might and Magic. But behind the luxurious facade hides good old "Eurojank," held together by crutches and duct tape. We explain why right now, Fatekeeper is only worth buying out of pure altruism and a desire to support the developers.

What was shown at PC Gaming Show 2026: Valheim 1.0, Stronghold 4, and Thief: The Dark Project Remastered

What was shown at PC Gaming Show 2026: Valheim 1.0, Stronghold 4, and Thief: The Dark Project Remastered

The PC Gaming Show had the unenviable task of picking up the attention of tired viewers after the spectacular Xbox Games Showcase, but the show was not without pleasant surprises. We watched the presentation for you and collected the main trailers and announcements in one article.

What was shown at Xbox Games Showcase 2026: Persona 6, Spyro, and Gears of War: E-Day

What was shown at Xbox Games Showcase 2026: Persona 6, Spyro, and Gears of War: E-Day

In honor of Xbox's 25th anniversary, Microsoft's new team delivered the best presentation of the week - if not the year, concluding it with a powerful Gears of War Direct. We've gathered all the main trailers, surprises, and announcements in one article.

What was shown at Future Games Show 2026: Exodus, The Alters: Last Variable, and Tomb Raider: Legacy of Atlantis

What was shown at Future Games Show 2026: Exodus, The Alters: Last Variable, and Tomb Raider: Legacy of Atlantis

Continuing our series of publications dedicated to summer presentations. Next up is Future Games Show 2026 from GamesRadar+ portal. Traditionally, the organizers don't try to overreach or promise the impossible. They simply showcase excellent mid-budget games and indie projects. We've gathered all the main announcements, trailers, and surprises of the show in one article.

What was shown at Summer Game Fest 2026: Stellar Blade, Resident Evil Code Veronica, and Final Fantasy VII Revelation

What was shown at Summer Game Fest 2026: Stellar Blade, Resident Evil Code Veronica, and Final Fantasy VII Revelation

The chief merchant of hopes, Geoff Keighley, officially opened the summer season of game presentations. The producer promised the biggest show in the festival's history and threw a mass of mysterious hints at the audience, raising the concentration of "hopium" to the limit. Were the crazy fan theories justified, or did Geoff fool everyone again? To save you two hours of watching the recording, we've compiled the main trailers and announcements in this selection.

Capcom and the Fourth Hit of the Year. What Makes Onimusha: Way of the Sword So Surprising?

Capcom and the Fourth Hit of the Year. What Makes Onimusha: Way of the Sword So Surprising?

In 2026, Capcom is hitting all the right notes. After a powerful hat-trick at the start of the year, the publisher appeared at State of Play and rolled out a demo for Onimusha: Way of the Sword - a full reboot of the dark samurai action series, which hasn't seen new installments in twenty years. We played the demo several times, figured out how the game differs from typical Asian slashers and soulslikes, and explain why you should also take a closer look at it.

What was shown at PlayStation State of Play: God of War: Laufey, Until Dawn 2, Marvel's Wolverine

What was shown at PlayStation State of Play: God of War: Laufey, Until Dawn 2, Marvel's Wolverine

Three years without a PlayStation Showcase, talks of exclusive games returning, fatigue from live-service games, and cinema broadcasts made this State of Play one of the most anticipated in a long time. Did Sony live up to the expectations? Find out in our article, where we've gathered all the key announcements, gameplay trailers, and release dates from the show that kicked off the Summer Game Fest gaming marathon.

It's Boring to Be a Thief: A Review of Warren Spector's Stealth-Action Game Thick as Thieves

It's Boring to Be a Thief: A Review of Warren Spector's Stealth-Action Game Thick as Thieves

The new stealth-action game Thick as Thieves from OtherSide Entertainment, led by industry veteran Warren Spector, promised players thieving adventures in the best traditions of Thief and Dishonored. However, instead of the long-awaited spiritual successor to cult classics, we got another raw extraction-slop that can hardly be called a full-fledged game.

Don't Miss "Mortal Kombat 2": How to Turn a Sequel into a Real Show

Don't Miss "Mortal Kombat 2": How to Turn a Sequel into a Real Show

The 2021 reboot felt like a drawn-out warm-up for a fight that never started. The sequel puts on Johnny Cage's signature "cool shades" and remembers what a Mortal Kombat movie should be: fast, bloody, spectacular, and self-aware enough that game conventions don't have to be hidden behind a stone face.

They confused DMC with MTV - and we loved it. Review of the second season of "Devil May Cry" from Netflix

They confused DMC with MTV - and we loved it. Review of the second season of "Devil May Cry" from Netflix

The second season of Devil May Cry has more of everything: game lore, familiar names, brutal carnage, family drama, loud music, and controversial authorial decisions. From this emerges either a loose remake of Devil May Cry 2, or a collection of clips from the "Big Rock" block on MTV - it's easy to criticize, but it evokes too many emotions to tear yourself away from it.

Diablo IV is dangerous for your personal life. Lord of Hatred expansion review

Diablo IV is dangerous for your personal life. Lord of Hatred expansion review

Over three years, Diablo IV has accumulated a significant debt to players, and Lord of Hatred looks like an attempt to pay it off - with interest. Blizzard seems to have finally remembered that a $40 expansion needs to be delivered like a grown-up: with an epic story, new classes, fulfilled promises, and systems that interlock all content into a dense dopamine flow. Beware: after Lord of Hatred, it's especially hard to escape Sanctuary.

Why Mixtape Evokes More Emotion Than AAA Blockbusters

Why Mixtape Evokes More Emotion Than AAA Blockbusters

A strange buzz has surrounded Mixtape. The press praises the game, it has thousands of positive reviews on Steam, yet "gamers" still debate: does a narrative coming-of-age story set to a perfectly curated soundtrack deserve high ratings? In this review, we explain in simple terms: why Mixtape delivers more emotion in three hours than many "big releases" with exorbitant budgets, where you sit with a stone face for 100 hours.

For those tired of endless survival games. The Long Dark: Wintermute Review

For those tired of endless survival games. The Long Dark: Wintermute Review

The Long Dark has finally received its final Wintermute episode, and now its story mode can be experienced as a complete adventure. Here, people still fear wolves but venture into the forest anyway, freeze, count calories and minutes until dark, and at the same time try to unravel the mystery of the catastrophe that changed the world. We'll explore why the story campaign became the best reason to return to Great Bear and who should play it now.

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