Crimson Desert Players Are Getting "Psychological Trauma" from the Quarry Quest - Many Are Doing It "Wrong"

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13:51

Players are gradually mastering the content and sharing their impressions. For many, the quarry quest has become a huge problem and a traumatic experience.

The thing is, it can be obtained at a very early stage of the game, but at the same time, newcomers are in for a serious challenge.

For a "100%" completion, you can kill enemies: one kill takes away 0.5% from the scale, i.e., with this approach, you will have to kill a couple of hundred opponents. There is also a very strong boss.

However, apparently, this is the wrong approach to completing the quest. Some community members have found an easier way to complete it.

Glittering-Lunch1778 shared his experience:

Looks like most of us are just ******** [not very smart people]. There was no need to kill hundreds of enemies — it was enough to destroy the barracks and a couple more structures listed in the objectives. Each of them immediately resets about 33.3% of the "defeated enemies" scale. Although I still passed this test honestly. True, I realized how everything works only when I googled it later. And I was like: "There's no way that's how it was really intended!" But, if it comforts anyone: after all these battles, we became much better at fighting.

However, not all players think that the problem is with them. There is an opinion that this quest is still a miscalculation on the part of the Crimson Desert developers. Players get access to it very early and do not expect to face such a tough challenge.