Those who have mastered "100%" of the content will have to return.
The developers of Crimson Desert have published a diary dedicated to future plans. They intend to release updates with new content and features.
Some plans:
- New quests
- Repeat boss battles — you can summon enemies for a rematch at any time
- Repeat siege
- Difficulty settings
- New skills for Damiana and Unke: "We fully agree with your feedback that Damiana and Unke lacked skills similar to 'Palmara Strike' and 'Axiom Power'. Both characters will receive new skills comparable in effectiveness"
- New costumes for characters
- Function to hide weapons behind the back
- New specialized warehouses — for products, resources, collections, and wardrobe
- New pets and summonable vehicles will be added to the game. In addition, there will be special armor that can be equipped not only on a horse, but also on other types of transport.
Also announced improvements to the interface, controls, and quality of distant plans:
We are working to increase the realism of background landscapes so that you can fully enjoy the beauty of Payvel. Due to the improved rendering quality and detail of the environment, the patch size may be quite large, so please understand. Check out the updated Payvel territories in the images below.