Crimson Desert Developers Add Intel Arc Support, New Skills, and Improved Gameplay - Update 1.03.00 Released

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13:11

Crimson Desert developers have released update 1.03.00, focusing on expanding the combat system and improving the convenience of exploration, especially when playing as secondary characters.

In the update, Damian and Unka received new skills, including "Axiom Power" and "Veil of Wind," and their abilities now partially duplicate Cliff's key mechanics. This allows for freer exploration of the world with these characters, without fear of lacking the abilities to solve puzzles and other tasks. Cliff himself also acquired a new ability, "Raven's Air Strike."

Fast travel is now available at almost any moment outside of combat, including while riding, falling, swimming, or climbing. This speeds up exploration and reduces the number of unnecessary actions when moving around the world.

The readability of the interface and map has been significantly improved. The game clearly distinguishes between visited and unvisited caves, opened chests, and the state of the Abyss zones. Hints in puzzles have been reworked, making it easier to understand when to use key abilities like "Palmara Strike."

Additionally, settings for displaying weapons and font size, speeding up dialogues outside of cutscenes, and other improvements have been added. Support for Intel Arc video cards has also been added, Intel XeSS 3.0 technology has been implemented, and AMD Anti-Lag 2 support has been implemented.

The developers have improved indoor lighting, water reflections, and fixed a number of visual artifacts. The update also includes performance optimization, critical bug fixes, and improved overall stability on all platforms.

The full list of changes is available at the following link.