Chris Avellone doubts that Bethesda is capable of creating a Fallout: New Vegas remaster

Some fans have been waiting for years for the announcement of an FNV remaster.

Fans have long been urging Obsidian and Bethesda to make a remaster of Fallout: New Vegas. It is possible that creating an updated version of this game is a much more difficult task than is commonly believed.

Writer Chris Avellone shared his opinion in a conversation with TKs-Mantis:

I look at it very simply: I think Bethesda does not have the necessary engineering expertise to make a New Vegas remaster.

According to him, at the final stage of development of Fallout: New Vegas, Obsidian was approached with a proposal: "please hand over all the source code and the ability to build a build," and in return they were promised 10 thousand dollars. According to Avellone, management never agreed to the deal.

Talking Fallout with Chris Avellone

If Bethesda really does not have the source code for Fallout: New Vegas, that greatly complicates the development of a remaster.

As one of the potential solutions to this problem, Avellone sees using an approach similar to the one applied in the creation of The Elder Scrolls IV: Oblivion Remastered — the game logic runs on the old engine, while the visual part is moved to a modern one, for example Unreal Engine.

In the writer's opinion, Bethesda could first apply this method to create a remaster of Fallout 3, which has long been the subject of rumors.