Mobile Digimon Up brought in about $10 million in its first month after release. This player spending was estimated by the AppMagic service, which accounted for payments through the App Store and Google Play.
The game was released on July 15, 2026, and earned most actively at launch. In the first two weeks, users spent $7.9 million. Then the pace slowed down, and another $2.1 million was accumulated in the remaining half of the month.
However, the actual revenues of Digimon Up could be higher. AppMagic statistics did not include payments through the official web store and advertising revenues.
The successful launch of Digimon Up came at a particularly favorable period for the entire franchise. Recently, Bandai Namco Entertainment President Nao Udagawa revealed that Digimon has achieved its highest profitability in its 26-year history, surpassing even the figures from 2000, when the first anime was at its peak popularity.