
Elden Ring sold 36.4 million copies and generated $2 billion, analysts estimate
Translated with AI from the Russian original.
The game remains one of Bandai Namco and FromSoftware's major commercial successes.
According to analytics company Alinea Analytics, total sales of Elden Ring on Steam, PlayStation, and Xbox reached 36.4 million copies, with total revenue amounting to $2 billion.
The game continues to be in high demand. In 2026 alone, Elden Ring sold approximately 2 million copies across all three platforms, generating nearly $110 million. This puts the project ahead of many high-profile new releases of the current year in terms of commercial performance.
In addition to impressive sales, Elden Ring boasts high audience engagement. More than 9.8 million players have spent over 100 hours in the game, and almost 3.5 million people have unlocked all achievements and trophies.
Platinum trophy acquisition rates vary significantly by platform. On PlayStation, 10.9% of players earned it, on Steam, 10.5% of users unlocked all achievements, and on Xbox, only 3.9% of the audience achieved a similar result.
The success of the original game extends to other projects in the franchise. The PvE spin-off Elden Ring: Nightreign, released in 2025, sold 7.8 million copies and generated $282 million in revenue, according to Alinea Analytics.
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