“Everything is peachy for us”: id Software co-head isn’t worried that Microsoft laid off half the studio

NewsSource: Grok

Translated with AI from the Russian original.

Marty Stratton would hardly be in such high spirits if he had been among those laid off.

Despite mass layoffs across Microsoft’s gaming division, developers at id Software are doing well and continue to actively work on new projects. This was shared by studio co-head Marty Stratton, who commented on the aftermath of the large-scale job cuts.

As a reminder, as part of the Xbox restructuring led by Asha Sharma, id Software lost about 136 employees—reportedly, nearly half of the team left the studio. The cuts also affected specialists working on the proprietary id Tech engine, which is used in all games by the creators of Doom and Quake.

Things are great for us. I don’t want to downplay the layoffs—everyone knows that about half of the employees left the studio as a result of that process. However, deliberate efforts were made to ensure the team remained viable across all areas of our work, including game development and the tech division
Marty Stratton, id Software.

Never miss our newsAdd this site to your preferred sources to see us more oftenAdd on Google

Now on the front page