GTA VI will run at 30 fps even on PS5 Pro — Rockstar reveals game's technical details

Rockstar also confirmed support for Xbox Cloud Gaming.

Rockstar Games has officially confirmed that Grand Theft Auto VI will run at a target frame rate of 30 frames per second on all current-generation platforms, including the PlayStation 5 Pro. Consequently, owners of Sony's more powerful console should not expect a separate 40 or 60 fps mode.

This information appeared in a new post on the official Rockstar Games website dedicated to the game's pre-loading. Previously, speculation had surfaced online that GTA VI might feature a 40 fps mode thanks to support for 120 Hz displays and VRR technology. However, the developers have not officially confirmed the existence of such a feature.

Instead of boosting the frame rate, Rockstar intends to maximize the consoles' hardware capabilities while maintaining a high level of detail across the game world of Leonida. According to the company, GTA 6 was built specifically for the current generation of hardware targeting 30 fps. The developers aimed to achieve the highest possible visual fidelity while preserving environmental density and the richness of in-game objects.

At the same time, the PlayStation 5 Pro version will receive several graphical enhancements. Specifically, Rockstar confirmed support for the PlayStation Spectral Super Resolution (PSSR) upscaling technology, which is intended to improve image clarity. Additionally, the PS5 Pro will feature ray-traced shadows, which are unavailable on the base PlayStation 5.

Owners of the standard PS5 will also be able to take advantage of the DualSense controller's advanced features. The game will implement haptic feedback as well as support for adaptive triggers. The audio experience will be further enhanced through Tempest 3D Audio spatial sound.

Rockstar also confirmed support for Xbox Cloud Gaming. Thanks to cloud streaming, GTA 6 will be playable by owners of Xbox Series X|S and Xbox One, with the latter using the Xbox Series S graphical profile. As with other cloud gaming services, final quality and performance will depend on internet connection speeds and other technical factors. In addition, the game will support Remote Play on both PlayStation and Xbox consoles.