
Nexon faces turmoil: the company undergoes massive restructuring amid concerns over its future
Translated with AI from the Russian original.
One of the most notable consequences of the business review was the cancellation of several game projects.
Nexon has embarked on a large-scale business restructuring, aiming to cut costs and increase profitability.
One of the main initiators of the changes was Board Chairman Patrick Söderlund. According to him, some projects will receive additional funding, others will be reworked, and the company will abandon the least promising ones.
Management also intends to evaluate games based on their potential profitability rather than solely on the creative ambitions of developers. Söderlund formulated the new approach as the need to make fewer bets, but with greater confidence in each project.
Nexon reported that it had cancelled six projects in recent months, including Project EL and Project Everett. Additionally, Nexon ended support for Crazy Arcade. The company also outlined a three-stage evaluation system for new games:
- Concept and prototype: assessing the originality of the idea, target audience, budget, and gameplay potential
- Production: evaluating timelines, costs, development progress, and player feedback
- Launch preparation: analyzing quality, monetization, service stability, and expected profitability
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