Now you can slice enemies with your finger: Metal Gear Rising: Revengeance has been ported to Android

The fan port is based on the Xbox 360 version.

An enthusiast going by the nickname dfdx047 has released Zandatsu, an unofficial Android port of Metal Gear Rising: Revengeance, the hack-and-slash spin-off in the Metal Gear series developed by PlatinumGames, where the cyborg Raiden parries attacks and slices enemies to pieces.

The mobile version supports gamepads and customizable on-screen controls, and in Blade Mode, the player can set the cutting direction with a swipe, as if playing Fruit Ninja. On the Anbernic RG Cube handheld console with Mali-G57 graphics, the game averaged around 40 FPS during prologue battles on low settings. On more powerful devices, a stable 60 FPS can be achieved on high settings. Additionally, in update 1.2.2 released on November 10, the developer added support for several older processors, including Snapdragon 660 and 665.

Image source: PlatinumGames / KONAMI

Running the game requires Android 11 or newer, a 64-bit ARM processor, Vulkan 1.3 support, and a dump of your own copy of the game for Xbox 360.